Balancer History

Mar 17, 2010: Balancer 1.1.0.214

  • New: Locking of surface boundaries
  • New: Locking of individual vertices by selection
  • New: Flat shading for easier quality inspection
  • New: Auto normal update option
  • New: Discard Smoothing Groups in Tools
  • Several minor fixes and improvements

Dec 18, 2009: Balancer 1.0.2.184

  • New: Full support for smoothing groups
  • Fixed: Loading of models with inconsistent normal/uv indices
  • Fixed: A rare crash when simplifying models with complex topology
  • Fixed: Automatic updates
  • Several minor fixes and improvements

Nov 19, 2009: Balancer 1.0.1.169

  • Vertex joining:
    • Fixed slow performance of vertex joining in some rare cases
    • Intelligent joining: only relevant vertices are affected
    • New: Non-boundary vertices with close normals can be protected from joining;
      This feature is controlled by a threshold value in Options/Joining
  • Enable/disable lighting for easier silhouette inspection
  • Improved rendering of transparent objects
  • A dozen of fixes and minor improvements

Aug 30, 2009: Balancer 1.0.0.140

  • Check for updates
  • Minor fixes

Aug 13, 2009: Balancer 1.0.132.RC

  • Support for TIFF, BMP, PPM, PBM images
  • Drag-and-drop model loading
  • Support for unicode file paths
  • Numerous fixes and improvements

May 3, 2009: Balancer 0.73.112.Beta

  • New mesh tool: Joining normals and texture coordinates were added for elimination of corresponding false boundaries.
  • Joining vertices, normals and texture coordinates are now with threshold parameter.
  • New mesh tool: Discarding normals and texture coordinates were added.
  • New option page: Apply joining of vertices, normals, texture coordinates and construction of simplification hierarchy automatically on model loading.
  • A dozen of fixes and minor improvements.

Apr 7, 2009: Balancer 0.72.101.Beta

  • The first public release.