Support

Please post your questions, requests, reports here.

how to optimize elements individually?

in

Hi,

I really love balancer, but when I open an OBJ file consisting of several elements, how can I reduce the elements individually? You can select them individually, but all elements are reduced at once (e.g. sofa and pillows).
How can I just reduce the pillows? Is it possible?

Many thanks in advanced.

Best

Sandra

How to use balancer to reduce very large scene?

in

I am a balancer user for many years, and recently I tried to reduce a very large scene which contains many buildings(See https://pan.baidu.com/s/1OKmz52AB0CJvqqIOC5Iy1A). And I can't reduce it to a desired face count(200000).
I tried quadratic-error simplification method with Meshlab, which can generate an accepted result.(See https://pan.baidu.com/s/1RyYxM7UTewc_MaroIpmYNQ)

Are there any options of Balancer I missed for deal with large scene?

Thanks.

why balancer cannot export material

in

I import obj into balancer and is come with material.
Once i reduce mesh and export out to obj.
The material seen don't not export out.

Please help.

Several questions about joining vertices

in

Hi, I've been working on joining vertices that are close to each other, and got some questions...

1. A vertex could be joined to another, only when it is located on at least one surface boundary. Is is true? I could not join very close vertices, unless they have surface boundaries.
2. Why it is far more slower when joining vertices with error 1% comparing to joining with 0.0001%?

guess meaning of sx and jn

in

Hi,
Recently I've been dealing with some unconventional objects and I felt confusing about the parameter "-sx".
Here is a long pipe, bounding box size 1:1:200.

Same parameter and different results

in

Hi,

I tried the same object with almost the same parameters and got different results. Here's what I did:
1. an object called 1.obj
2. try parameter -sx 1, got result of 4 faces
3. try parameter -sx 1 -v 480, got result of so many faces
I read the document and it says that "-v 480" is the default parameter when using "-sx N". So .. what went wrong?

Here's the log for "-sx 1":

C:\decimon-test>decimon 1.obj -sx 1
Qt: Untested Windows version 6.2 detected!
mtl Importer error:
cannot open input file: 1.mtl
Loading '1.obj': done in 0.02 sec
'1.obj' properties:

Decimon for multi-material obj outputs only first material

in

Hi,

I found that when dealing with multi-material objects Balancer and Decimon turn out to be different. It seems like there is a bug in Decimon. Decimon keeps the first "usemtl" line only, with all other "usemtl" lines missing, leading to a result of object has only one material. While Balancer keeps "usemtl" lines correctly.

Is it possible for Decimon to deal with multi-material(any parameter I am missing)?

Thanks a lot!

wangyang

Ask for 'Atangeo Balancer SDK'

in

HI,
I have brought and used the Decimon for years. It's really a great work. Smile
And Now I plan to try Atangeo Balancer SDK. Is it possible to send me(wangyang@justonetech.com) a demo?

Many Thanks.

Yang.

Some Surfaces will not Change

in

Hi.

I have an .obj with 9 "floating" surfaces (they do not touch each other). When I open it in Balancer, three of the surfaces are purple, and the others are blue. When I attempt to simplify the entire mesh, only the blue surfaces change, while the purple ones do not. Why aren't the purple ones included?

What does "Density" do?

in

Hi. I am a newbie with Balancer, and was wondering what the Density slider does at the bottom of the screen? Also, what does Lock do?

Syndicate content